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AION 2 Inventory & UI Tips β€” Autosort, Auto-Use Buffs & Supply Requests

Six AION 2 inventory and UI tricks from KR/TW server play: right-click gear swapping, autosort, filter tabs, supply requests that beat dismantling, and auto-use buffs.

Last verified: 2026-09-23Priority: P1Source-tagged facts below

AION 2's interface hides several efficiency features that are easy to miss for weeks β€” inventory management, hotbar economy and a turn-in system most players ignore until they learn what it pays. This guide collects the practical ones from KR/TW server play, labeled community-level: these are player-verified habits, and UI details can shift between builds, so treat specific icon positions as directional.

Community report Β· 2026-09-23

Quick answer

Quick answer: Six habits worth adopting on day one: β‘ right-click to swap gear (faster than select-and-click) β‘‘autosort button for a messy bag β‘’filter tabs (gear/consumables/materials/misc) β‘£watch for the scroll icon = supply request β€” turn drops in instead of dismantling β‘€always hit Max on turn-ins β‘₯drag consumables downward to enable auto-use, saving hotbar slots for the buffs you actually need at your fingertips.

The six tips in detail

1. Right-click to swap gear. Instead of selecting a piece and clicking the equip button, a single right-click swaps it in. The source's framing: "You're swapping through gear much quicker than selecting and clicking."

Community report Β· 2026-09-23

2. Autosort the bag. The icon with two squares and an up-arrow sorts your entire inventory. Do not hand-drag items into comfortable slots β€” one click does it.

3. Use the filter tabs. Tabs split the bag by gear / consumables / gathered materials / miscellaneous. When the bag is full, filtering is faster than scrolling β€” the same source says they use it "all the time."

4. The scroll icon means a supply request is available. Certain items show a small scroll marker β€” it flags the item as usable in a turn-in request. Clicking it shows pending requests for that item, and how many are needed (e.g. 0–5).

5. Turn drops in β€” do not dismantle everything. Gear that drops below your equipped quality (grey/green/blue) can feed supply requests for better rewards than dismantling. This is the tip with the clearest payoff: the system pays for junk you would otherwise destroy.

6. Auto-use buffs from the bag. Only items with the down-facing bracket icon support this: select the consumable, drag it downward, and the bracket turns into a yellow line β€” the item now auto-uses without occupying a hotbar slot. Not every consumable qualifies (mana potions do in the source's example; some wind potions do not), so keep the critical buffs on the bar and auto-use the rest.

Community report Β· 2026-09-23

Why these matter more than they look

AION 2's world is 36 times larger than the original's and built around flight β€” travel time is a real cost, and bag friction compounds it. Small interface wins (a click instead of three, a turn-in instead of a dismantle) add up across a leveling session; the supply-request habit in particular converts otherwise-dead drops into progression currency.

FAQ

Do these tips work in the global version? They come from KR/TW server play and the global build is the same game lineage β€” but UI details can shift; verify icon positions in the global client after launch (to be verified per build).

What is a supply request in AION 2? A turn-in system: certain items (flagged with a scroll icon) can be delivered to fill requests for rewards β€” often a better use for low-quality drops than dismantling.

Where do I start as a new player? The beginner guide covers the four pre-launch moves, the leveling 1–37 data shows which classes level comfortably, and the class hub covers every launch class. If you are still choosing a main, the Class Finder narrows the eight in three clicks.

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